CARIAD SE, a subsidiary of Volkswagen Group, in cooperation with our Gamification Research Group at FAU Erlangen-Nürnberg in Germany, is seeking two PhD candidates for research in the field of gaming in mobility.
PhD Student - Exploring the demographic, cultural, social, and psychological fa...
Today we are opening our laboratory to anyone interested in our gamification research at the "Langen Nacht der Wissenschaft" in Nürnberg.
We invite you to take part in four interactive experiments in which participants can get insights into our current projects:
Teach a digital pen to read y...
Various studies report that around nine out of ten people from GenZ play games on a regular basis. However, not only this generation, but also older audiences – as the average gamer is around 35 years old – have already associated the idea of traveling the world with more than just using physical mo...
I am pleased to invite you to submit your latest games or gamification research to our call for papers at the 25th International Academic Mindtrek Conference, 16th to 18th November 2022, Tampere, Finland. Together with Prof. Juho Hamari, I am co-chairing this year’s Games and Gamification Session.
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Artificial intelligence (AI) is generally regarded as a future key technology with tremendous potential to further optimize value creation in companies and to enable a wide range of improvements in everyday life. To fully tap this potential, fruitful cooperation between humans and AI is important. S...