Various studies report that around nine out of ten people from GenZ play games on a regular basis. However, not only this generation, but also older audiences – as the average gamer is around 35 years old – have already associated the idea of traveling the world with more than just using physical mo...
I am pleased to invite you to submit your latest games or gamification research to our call for papers at the 25th International Academic Mindtrek Conference, 16th to 18th November 2022, Tampere, Finland. Together with Prof. Juho Hamari, I am co-chairing this year’s Games and Gamification Session.
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Artificial intelligence (AI) is generally regarded as a future key technology with tremendous potential to further optimize value creation in companies and to enable a wide range of improvements in everyday life. To fully tap this potential, fruitful cooperation between humans and AI is important. S...
Are you interested in a doctorate in the field of information systems?
Together with our 13 IS chairs at the Institute of Information Systems (WIN), we organize a “PhD@WIN” event to arouse interest in a doctoral program and answer open questions regarding doing an internal or external doctorate.
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We are happy to announce that Juho Hamari, Nikoletta-Zampeta Legaki, Nannan Xi from the Gamification Group, and I will have a gamification minitrack at the Hawaii International Conference on System Sciences, HICSS in January 2023, Maui, Hawaii, USA.
Gamification refers to a “process of transform...
We invite applications for a researcher position (m/f/d) to support us in a research project with our partner adidas AG. As part of the project, you will develop and research innovative gamification approaches to optimize performance diagnostics and training in team sports. The position offers the o...
On February 26, 2022 and March 5, 2022 from 10 a.m. to 5 p.m., we cordially invite you to test an innovative gamification prototype at the Open Innovation Laboratory JOSEPHS in Nürnberg.
As part of an interactive experiment, you have the opportunity to test a novel text-based game approach playe...
StartPLAY is an interdisciplinary conference on gamification and entrepreneurship and will take place on August 5 and 6, 2022 at the University of Koblenz-Landau.
The conference aims to bring together practice and science to jointly generate innovations at the interface between entrepreneurship a...
In cooperation with the Lidl Stiftung & Co. KG, we are looking for students (m / f / d) who are interested in writing a master's thesis on the subject of "Gamification in Inbound Logistics".
Starting with a paid three-month voluntary internship, you can get to know Lidl's logistics at the in...
Together with Prof. Dr. Daniel Roth from the Department of Artificial Intelligence in Biomedical Engineering, Department of Computer Science, we started our new lecture 'Exergames' today. In this interdisciplinary lecture, students of medical technology, computer science, artificial intelligence and...